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Virtual Reality Game

VIRTUAL REALITY

 

Project title: Virtual Reality and EU standards in the real estate sector​

Project number: 2021-1-BG01-KA220-VET-000034659

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The project general objective is to enhance the quality and accessibility of VET in the real estate sector (RES), through blending of the EU standards and integration of Virtual reality (VR) technologies in the practical training.

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The project specific objectives are:

1. Linking RES business and VET through creation of digital competence centre for continuing training;

2. Blending EU Standards in VET training in RES through provision of integrated OERs;

3. Introduction of VR in the learning experience, through development of digital tools for training and practice.

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Developing a competence centre, merging the educational knowledge and business experiences, will enhance the competences of the teaching staff-the new generations and those who have been in the profession for a long time.

 

Particularly, the project will focus on innovation in pedagogy; flexible curricula, interdisciplinary approaches within the stakeholders, innovative teaching practice, including ways of using and bringing digital tools into the training environments and stimulating distance learning practices. Tools for updating the training curricula in the sector will be provided. Europe is lagging behind USA and China in the field of providing professional staff for the real estate services. Property manager specialists, as well as real estate agents, are in a process of training and certification, in a scattered, incoherent and expensive manner. The project will make those educational resources digital, open, accessible and standardized for the wider auditorium of potential VET learners.

 

The main project activities will include a total of five main activities, as follows:

1. Innovative VET curricula blending VR and EU standards

2. Methodology for integration and Assignment for development of e-learning web platform with VR practical module

 3. Software development of a VR Builder core

 4. E-learning VET platform for RES trainers and learners

 5. Pilot database of OERs

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Project start date: 01.11.2021

Project end date: 01.11.2024

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Coordinator:

Association "FIABCI - Bulgaria"

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Partners:

VšÄ® Socialinių inovacijų centras (Lithuania)

Bulgarian Industrial Association - Union of the Bulgarian Business (BIA)

P and C Company Ltd (Bulgaria)

Instituto de Tecnologias Avançadas para a Formação Lda (ITA-ISTEC) – Portugal

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News

Virtual Reality and EU standards in the real estate sector

Project number: 2021-1-BG01-KA220-VET-000034659

Transnational Project Meeting III, Vilnius, Lithuania

A Transnational project meeting took place on July 4th in Vilnius, Lithuania. The project's general objective is to enhance the quality and accessibility of VET in the real estate sector (RES), through blending of the EU standards and integration of Virtual reality (VR) technologies in the practical training.

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This time project partners from Bulgaria, Portugal, Italy, Lithuania and Greece gathered to discuss methodology for integration and assignment for development of e-learning web platform with VR practical module, software development of a VR Builder core, e-learning VET platform for RES trainers and learners.

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VšÄ¯ Socialinių inovacijų centras hosted the project meeting at the salad bar Mano Guru. It is one of the first social businesses in Lithuania and has been operating since 2004. The mission of the salad bar is to implement the integration of people who have been released from imprisonment and had addictions into the society and the labour market.

 

More about Mano Guru https://www.facebook.com/salotubaras/about

For more information about the project:

https://www.facebook.com/RealVR.project

https://en.socin.lt/vr-reality

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